Head of Engineering - Gaming firm
- Planning the overall architecture of our products and support infrastructure including day-to-day operations in conjunction with IT department, software development managers, and product management teams.
- Showing strong business and technical judgement that will accelerate time to market of releases, while incrementally moving our things towards the long term vision.
- Instilling best practices for software development, ensure pitch-perfect designs and deliver high-quality work in the most efficient ways.
- Mentoring and developing frontline managers and engineers.
- Implementing a consistent, regular process for assessment and improvement.
- Establishing team metrics for measurement of engineering and operational excellence.
- Excellent communication skills, strong team player, and the ability to work cross functionally in a fast-paced, high-productivity startup environment
- Experience in building and running B2C product at a large scale.
- Track record of data-driven decisions.
- Excellent knowledge of Object-Oriented Design, data structures, algorithm design, and complexity analysis.
- Strong analytical and quantitative skills; ability to use hard data and metrics to back up assumptions, recommendations, and drive actions.
- Strengths in problem-solving, issue resolution, ability to adapt in a fast paced environment
- Demonstrated ability to understand and discuss technical concepts, manage trade-offs and evaluate opportunistic new ideas with internal and external partners.
- Get complete ownership of the product and chance to conceptualise and implement your solutions
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